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NIGHTCELL 7

Licenses and attribution

Everything the game and this site are built on.

Open-source dependencies

ProjectLicenseUsed for
Babylon.jsApache-2.0Rendering, scene graph and client physics
ColyseusMITAuthoritative multiplayer rooms and state sync
Next.jsMITThis website
ReactMITSite and in-game menus
HonoMITHTTP API
Drizzle ORMApache-2.0Database schema and queries
libSQL / Turso clientMITDurable data
BullMQMITBackground jobs
ioredisMITRedis client
ZodMITRuntime validation
ViteMITGame build
ElectronMITDesktop wrapper

The full dependency tree with exact versions is in the public repository.

Game assets

Every image currently on this site is an in-engine capture of our own geometry, generated by a tool in the repository and shipped with a provenance manifest recording the commit it came from. There are no third-party art assets in the build yet.

Fonts

The site currently uses system font stacks. Licensed display and Persian typefaces are pending selection and will be listed here once self-hosted.