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Licenses and attribution
Everything the game and this site are built on.
Open-source dependencies
| Project | License | Used for |
|---|---|---|
| Babylon.js | Apache-2.0 | Rendering, scene graph and client physics |
| Colyseus | MIT | Authoritative multiplayer rooms and state sync |
| Next.js | MIT | This website |
| React | MIT | Site and in-game menus |
| Hono | MIT | HTTP API |
| Drizzle ORM | Apache-2.0 | Database schema and queries |
| libSQL / Turso client | MIT | Durable data |
| BullMQ | MIT | Background jobs |
| ioredis | MIT | Redis client |
| Zod | MIT | Runtime validation |
| Vite | MIT | Game build |
| Electron | MIT | Desktop wrapper |
The full dependency tree with exact versions is in the public repository.
Game assets
Every image currently on this site is an in-engine capture of our own geometry, generated by a tool in the repository and shipped with a provenance manifest recording the commit it came from. There are no third-party art assets in the build yet.
Fonts
The site currently uses system font stacks. Licensed display and Persian typefaces are pending selection and will be listed here once self-hosted.